Eikidankai Development Log:
Primary memory bank
Hmmm... I think I am posting more content about Eikidankai than usual, but well.
In this thread, we are going to talk about the primary memory bank, used in the current version of Eikidankai.
We have to take into account this feature did not even exist in the first beta versions of Eikidankai, as the main code was quite different, compared to the current one, making each other incompatible.
This image shows how the old stack frame of Eikidankai looked like, the function set was quite limited, due to the most of the slots had been reserved for the CF subroutine.
The next image shows the stack frame was updated to separate the functions of the CFL subroutine from the loader, making it optimal for several circumstances, besides the fact Eikidankai can now make use of all the slots, greatly extending its function set
Although this implementation required a new code structure to work efficiently, the results were but good.
The address for it is at 0x0A424B70 |
That is how the primary memory bank looks like |
That is all for today, stay tuned for more content.
Have a nice day.
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