Newest Post: Ner'zhul.Seraphim: More Speed and Defense / Patch Note No. 1A

Good evening, readers. I see Ner'zhul.Seraphim got a nice reception a fter having released her some weeks ago, but  the VoidShell library's CPU intensive use makes her nearly unusable, even for high-end computers.  ... Therefore, I have plans on releasing an optimization update that improves the character's average framerate, while trying to reduce the general CPU average used by the main library. General code optimization in the character's state files and a new version of VoidShell are featured in this patch update, so do not expect visible visual improvements in her skill set, but you will see them smoothly now. Cool, right? Art asset created by SlenderFreak17 This character update can be downloaded by clicking on the main thumbnail, and  the download link of her main entry will eventually be updated, so no worries. After seeing the current state of VoidShell, I really never thought that single Eikidankai Framework module would be finally completed, so I do not know ...

WinMUGEN: OSP Screenpack Release

Good evening, readers.

I have decided to release this screenpack to the public, which would be the first time I have ever done this, so woah...

Well, this was actually a port I did create for a screenpack several years ago, which was "Original Screen Pack", created by Chotto-Komaru for M.U.G.E.N 1.00.
I just reworked the whole screenpack data in order to make it compatible for WinMUGEN, besides adding my own touch to it, so we could say it is an alternate version. 




Credits to the author for having created the original version

To be honest, I really have nothing to say for this occasion, so have fun with this screenpack.
Well, this is all for now, so have a nice day.

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