Good evening, readers.
Time flew so fast even another year is over, but well, this just implies a new beginning, so let us get started with the first blog entry of this year.
I have created in collaboration with Nomi, a SuperNull add-on for WinMUGEN, called as ModifyScreen Handler, that allows you to perform angle and scale operations on the engine's screen, which can be useful to create some interesting visual concept on certain characters.
These add-ons are a part of a special framework I am currently developing, called as Seiobake Library, which allows to implement new features into the engine.
Current Version: V1.00s
(> Download Here <)
After downloading this engine add-on, you will have to read the "ReadMe" text file to implement it in your character properly, before executing the NomiShell code loader.
This engine add-on uses a SuperNull multi-loader exploit to be loaded in the process's memory, which is also intended to circumvent most of Sealer type characters, as this is a general purpose module.
I guess this is all for now, so stay tuned for more updates, have a nice day!
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