Posts

Newest Post: An Uncertain Future

Good evening, my readers. As some of you have already noticed, I am working on a personal project I had created several years ago lately, a space where my original creations would be featured. However, as my old self being was unable to deal with the workload and expectations back then, small progress was made before being put side and focusing on the engine instead. I certainly wonder why I did not give this project the attention it deserved, but well, time is irreversible, so I will have to work with the  bare-bones I had left... At present, I got heavily motivated and finally resumed my project after months of reworking the core parts, so this is going to be the main entry where the latest information will be posted. The main plot will not be the big deal, of course, but I will try making it different from the usual. The project has been divided into parts in order to fasten the release process, as I would be stuck in it for longer otherwise, so relevant content will be shown wh...

Eikidankai Development Log(1)

Eikidankai Development Log: Catching the WinMUGEN primary thread. The development of Eikidankai has been somewhat tedious to program, as when there is an interesting function to add into the coding, it mostly implies to modify the structure of all the code to implement it, or else I would not be able to perform that. That is why I am taking over 2 years or more to program that, well... One of the functions I had implemented some months ago was the ability to manipulate the primary thread of WinMUGEN, which in the previous versions of Eikidankai were not able to perform it. In this case, I used the SuspendThread function from an external thread to freeze the primary one. WinMUGEN before getting suspended by Eikidankai. Done!.. The suspend count has been increased by 1. That is all for now, have a nice day or night. Stay tuned for upcoming posts!

Void-Schmelze Release!

Hello friends.  In this occasion I have decided to release Void-Schmelze, one of my first SuperNull characters, well, it is because I would like you friends to test her. (> Download here <) Keep in mind her SuperNull file, Eikidankai, might be able to do some malicious actions from your point of view, but do not worry, it will not damage your computer... Well, that is all, friends. Stay tuned for upcoming posts!

Eikidankai is not a character.

Because of this... Well, that is all.  Have a nice day.

Explosive-Donald

Hi friends.  In this occasion I have released this old supernull character called Explosive-Donald. That is all, stay tuned for upcoming threads. (> Download here <)

After one month...

I could recover my Twitter account after one eternal month... FeelsGoodMan.

Eikidankai: Real-Timer Patcher

I was bored, so I have implemented "Real-Timer Patcher" for Void-Schmelze.  You can see it in the left-bottom corner of this picture. Well, that is all...  

Researches Log

  This is the main space where all my research logs will be posted, but for now, it is a W.I.P state.

Eikidankai(1)

Hello... Have you wondered if my Eikidankai* has an additional function besides of its normal operating? Well, here's the answer, modifying this section you will get a special function. (*): It's the name that I gave it to my special SuperNull-Loader, 4Head. That's all at the moment, good night.

Cyberia V1

(> Download here <) Hi friends.  I think this is the right time to release the first version of Cyberia, one of my old SuperNull characters, so enjoy!

Someone else is back...

She is back with more power, than before. Void is even worried about it...