Newest Post: A Special Character Release...

Good evening, readers. After years of reseaching and experimentation stuff, I finally completed a playable character, but as you can guess,  they will feature a new style format, being very different from what you are used to see in my old characters. You may even be surprised when seeing this character. It is not either Void.Schmelze or x00x00x... Ner'zhul.Seraphim: My first functional SuperNull playable character after 8 years of "hiatus", which has been  powered by the VoidShell library, allowing her to withstand most of the remote attacks while counterattacking her enemies when necessary. Contrary to other characters you have seen in the engine, she does not use a lot of visual  effects for her attacks but the ones she use are performed in an  ingenious way, so do not expect to see her full of VFXs. As she is remotely protected by her VSC threadworkers, she is virtually immune to all the CNS Obliteration and Player Replacement attack variants, so real defen...

WinMUGEN: NomiShell - Library MultiLoader

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Good afternoon, readers. 

Do you need a SuperNull exploit file that allows you to load multiple libraries at a time?

Well then, this NomiShell loader variant will 
allow you to do so until a maximum of 32 library files per load, while not having to use several SuperNull exploits for it.

For libraries that explictly require code interaction with NomiShell, please read this blog entry, as it offers you a clean version of the latter to use.

Current Version: V1.00s
(> Download Here <)

After downloading this exploit template, you will have to read the "ReadMe" text file to implement it in your character properly, before executing the NomiShell code loader.

Well, I guess that is all for now, so have a nice day!

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