Posts

Newest Post: Ner'zhul.Seraphim: More Speed and Defense / Patch Note No. 1A

Good evening, readers. I see Ner'zhul.Seraphim got a nice reception a fter having released her some weeks ago, but  the VoidShell library's CPU intensive use makes her nearly unusable, even for high-end computers.  ... Therefore, I have plans on releasing an optimization update that improves the character's average framerate, while trying to reduce the general CPU average used by the main library. General code optimization in the character's state files and a new version of VoidShell are featured in this patch update, so do not expect visible visual improvements in her skill set, but you will see them smoothly now. Cool, right? Art asset created by SlenderFreak17 This character update can be downloaded by clicking on the main thumbnail, and  the download link of her main entry will eventually be updated, so no worries. After seeing the current state of VoidShell, I really never thought that single Eikidankai Framework module would be finally completed, so I do not know ...

M.U.G.E.N - Engine Patch Differences

Hello my fellow readers. You probably noticed new engine patches that combine the functionality of 3v3 and 4v4  simul matches have been released for WinMUGEN and MUGEN 1.xx , but before proceeding to download them, you decide to know what makes these engine patches worth it. Well, you are in the right place to know what improvements my engine patches feature, so let us begin! (> Adjustable Simul Team Limit <) Main feature of my engine patches is the adjustable team limit,  which allow you to create simultaneous  matches with a maximum of 4 characters, so 4v2 or 3v4 matches are now possible in this patch version. (> Corrected Versus Screen <) Versus screen is now capable of showing the characters' potraits, while a maximum of 4 player names can be displayed, depending on the engine version.  (> Position Adjustment <) The other 4 characters will have their position X adjusted to their nearest partners instead of appearing on random locations when a n...