Newest Post: Personal Restructuring

Good evening, my readers. As some of you have probably noticed, I have not made any new content during these weeks, so let us start talking about only a few primary subjects... Due to some personal affairs I have been dealing with for some years, I will start  prioritizing the latter before it gets too late, which is going to cause the progress of some general stuff I have been working to be greatly slowed (except Eikidankai Project). If everything goes according to the plan, I may resume them before calmly releasing to the public besides providing new information about my personal project, so stay tuned for future updates. Already ongoing works will eventually be released, but additional time may be required to complete them. Well, this is all for now, so have a nice day. Oh yeah, this site could have another theme remodelation, so let us see how things go.

M.U.G.E.N 1.xx: Engine Patches

Oh, hello, readers.

I never thought I would end up creating a blog entry for this, as the latter was not even in my plans, but well... I have created these engine patches, which allow you to create simul matches with a maximum of 4 characters instead of 2, while some additional code fixes were implemented in said patches.

Patch Feature - Corrected Versus Screen
Patch Feature - Position Adjustment
Engine Version Download Links:

Warning: 
As expected from engine patches, unpredictable results could occur if known exploits are triggered in this program version, so keep it in mind while selecting your characters.

I already know engine patches that implement this have already been released, but these patch versions also fixes some primary code defects.

Additionally, the 1.1b patch version has been updated to make it compatible with one of the most known add-ons, MUGENHook.

...
There is also a WinMUGEN patch version in case you need it.