Newest Post: WinMUGEN: NomiShell - Library MultiLoader

Good afternoon, readers.  Do you need a SuperNull exploit file that allows you to load multiple libraries at a time? Well then, this NomiShell loader variant will  allow you to do so until a maximum of 32 library files per load, while not having to use several SuperNull exploits for it. For libraries that explictly require code interaction with NomiShell, please read this blog entry , as it offers you a clean version of the latter to use. Current Version: V1.00s (> Download Here <) After downloading this exploit template, you will have to read the "ReadMe" text file to implement it in your character properly, before executing the NomiShell code loade r. Well, I guess that is all for now, so have a nice day!

M.U.G.E.N 1.xx: Engine Patches

Oh, hello, readers.

I never thought I would end up creating a blog entry for this, as the latter was not even in my plans, but well... I have created these engine patches, which allow you to create simul matches with a maximum of 4 characters instead of 2, while some additional code fixes were implemented in said patches.

Patch Feature - Corrected Versus Screen
Patch Feature - Position Adjustment
Engine Version Download Links:

Warning: 
As expected from engine patches, unpredictable results could occur if known exploits are triggered in this program version, so keep it in mind while selecting your characters.

I already know engine patches that implement this have already been released, but these patch versions also fixes some primary code defects.

Additionally, the 1.1b patch version has been updated to make it compatible with one of the most known add-ons, MUGENHook.

...
There is also a WinMUGEN patch version in case you need it.