Posts

Newest Post: WinMUGEN: NomiShell - Library MultiLoader

Good afternoon, readers.  Do you need a SuperNull exploit file that allows you to load multiple libraries at a time? Well then, this NomiShell loader variant will  allow you to do so until a maximum of 32 library files per load, while not having to use several SuperNull exploits for it. For libraries that explictly require code interaction with NomiShell, please read this blog entry , as it offers you a clean version of the latter to use. Current Version: V1.00s (> Download Here <) After downloading this exploit template, you will have to read the "ReadMe" text file to implement it in your character properly, before executing the NomiShell code loade r. Well, I guess that is all for now, so have a nice day!

M.U.G.E.N Engine Researches: State Filepath Overflow

Good evening, readers.  It has been a while since the last blog entry was created, but well, life things. For this occassion, we are going to talk about the latest vulnerability discovered in M.U.G.E.N Engine, which has been used by SuperNull characters like " On The Verge of Death " or " Qvorda ",  so let's begin. State Filepath Overflow, also known as " STBOF " or " ST.Path ", is an engine vulnerability that allows for arbitrary code execution during character selection, making it a good alternative to use for SuperNull characters. The discovery of this vulnerability was born out of Nomi 's ideas about trying to overflow the ST Filepath textline in WinMUGEN, which was impossible to perform, as only 255 bytes can be used per text string. However, it could  feasibly be used on the 1.xx engine versions due to their increased textline size limit(4095 bytes), so I decided to investigate it further. "St" is the entry filepath the en...