Newest Post: Ner'zhul.Seraphim: More Speed and Defense / Patch Note No. 1A

Good evening, readers. I see Ner'zhul.Seraphim got a nice reception a fter having released her some weeks ago, but  the VoidShell library's CPU intensive use makes her nearly unusable, even for high-end computers.  ... Therefore, I have plans on releasing an optimization update that improves the character's average framerate, while trying to reduce the general CPU average used by the main library. General code optimization in the character's state files and a new version of VoidShell are featured in this patch update, so do not expect visible visual improvements in her skill set, but you will see them smoothly now. Cool, right? Art asset created by SlenderFreak17 This character update can be downloaded by clicking on the main thumbnail, and  the download link of her main entry will eventually be updated, so no worries. After seeing the current state of VoidShell, I really never thought that single Eikidankai Framework module would be finally completed, so I do not know ...

Cookie Clicker - WinMUGEN Edition: Beta Build Repository

 Hello again.

It has been weeks since I have been working on this Cookie Clicker game adaptation for this engine version, so as not to kill any possible "expectation", some beta builds will be released in this post.

Cookie Clicker in the versus screen

Make sure to read the ReadMe text file before use

Warning:
This game adaptation can only be run on the Hi-Low Res version and is not intended to work as a playable character, so do not expect it to fight other enemies, as unpredictable results could occur.

 Despite being in W.I.P state, current beta build link might be changed for the latest one, so stay tuned for new posts.




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