Posts

Newest Post: WinMUGEN: NomiShell - Library MultiLoader

Good afternoon, readers.  Do you need a SuperNull exploit file that allows you to load multiple libraries at a time? Well then, this NomiShell loader variant will  allow you to do so until a maximum of 32 library files per load, while not having to use several SuperNull exploits for it. For libraries that explictly require code interaction with NomiShell, please read this blog entry , as it offers you a clean version of the latter to use. Current Version: V1.00s (> Download Here <) After downloading this exploit template, you will have to read the "ReadMe" text file to implement it in your character properly, before executing the NomiShell code loade r. Well, I guess that is all for now, so have a nice day!

Eikidankai EX

  Title is self explanatory, so let us go straight to the point. I have been programming in these days, an omed build for Eikidankai characters(stylish ones), capable of beating ZIP characters. I have thought about this concept some months ago, but packaging code stuff prevented me from progressing with it, until friends told me about a certain program to pack content into a single executable file... That was how a new Omed concept was born: Eikidankai EX There is no difference between the full Eikidankai build and the EX version but the way they are loaded in program data, as the latter is linked to the program, so it is instantly loaded when opening M.U.G.E.N. Eso Brad, as the first Eikidankai EX character I have made, will be released to the public after dealing with the last details. That is all for now, stay tuned for new content. Have a nice day.