Posts

Newest Post: VoidShell Library: Destiny Notes

Good afternoon, readers. Oh yeah, this is going to be the first blog entry of 2026, so let us begin by talking about the VoidShell library's future. As many of you can guess, this library initially started as an ASM x86 program inside a ST file, which was loaded by the engine through a SuperNull exploit (The StateDef Overflow engine vulnerability was used as main vector back then), and despite you could expect, it was simpler than the current version. "Eikidankai" was the first name given to said library and early build versions were used on a few known characters (such as x00x00x or Void.Schmelze) to withstand most SuperNull enemies from the past decade. However, there was no real defense behind it, as it just seals most of the engine vulnerabilities while hooking some primary functions, causing their exploits to be effectively blocked but also rendering them unstable. They were eventually left as PoC characters while the Eikidankai program had to be reworked from scrat...

M.U.G.E.N Versions

All the links provided in this post no longer exist, so an external link will be provided to download all the M.U.G.E.N Engine versions instead:  M.U.G.E.N Available Versions

Ancient Relics

This old entry used to be the place where all my characters were hosted before I have left the M.U.G.E.N community forever, however, some links have been updated as some users asked me for them.   Jake The Dog (MVC2 Style) Date: 10/08/2013 Download Here Version 15.0 Jake The Dog (Akuma Style) Date: 04/07/2013 Download Here   Version 6.0         Cyber-Jake Date: 08/02/2013 Download Here Version 13.0                        

Characters

This will be the main repository for my characters, as they will be posted here for quick access, regardless of them having their own entry. They can be downloaded them by clicking on their icons and latest releases will be shown first in the list . Technical information of each tier or sub-tier can be found  here . ... Character Tier Description Engine Version Last Version Cookie Clicker SuperNull: ASOF A character that will convert the engine into a different version of Cookie Clicker: Currently in Beta State. WinMUGEN VB 1.02 01/May/2024 Ner'zhul Seraphim SuperNull: VoidShell Core After several years of research and experimentation: A character that could be finally completed from my W.I.P. list. My first playable character at feat...