Newest Post: Eikidankai Project: Formal Introduction

Good evening, my readers. Some of them already noticed the Eikidankai word is now reserved for my projects site, but then, what is the current whereabouts?  Contrary to expectations, I have been using most of my free time to work on this personal space, while slowly developing the fundamentals of my world-building. ... That is why I have not had enough time to introduce Eikidankai Project to you all. I found this occassion to be the right time to do it, so let's get started! And nope,  I did never leave the cheap community, but it is not my main focus for now. What's Eikidankai Project? It is the formal name given to my projects site. A personal space, seperated from my main blog, intended to feature original creations. Well, not 'original' in the most literal sense, but quite different from the usual. I have now the necessary knowledge and motivation for trying to keep moving forward. The existence's name where all my characters and stories take place will be ment...

VoidShell Library: Releases Entry

Welcome to the VoidShell Core repository

Hello my fellow readers
This page entry will serve as the main repository of this library.

As you have already noted, all my VSC powered characters rely on this single library, so I think it is better for most of you to download the latest version of VoidShell from here.

It is a general-purpose library for certain authors to use on their characters.
I find creating the same file for each single character troublesome.

This package includes the library itself and a "ReadMe" text file
The library has to be placed into your engine's root directory in order to work as intended

Current Version: 
If you have any question or doubt, do not hesitate to let me know it
Well, this is all for now, so I hope you have found this interesting
Have a nice day!

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